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« Posted on: Jul 28 2005, 13:05:37 »
Project Started: 08/22/2003 Last Update: Today
Project Owner: Rowan Project Members: N/A
Project Type: Secret Project Progress:


Project Overview  

Preview Ruminator is, or will be rather, an RPG with elements of a Top-Down Shooter and Visual Novel. It is currently in a very early stage of develepmont, however the engine is almost done and I'm hoping to release a demo in the near future!

My whole life I've felt destined to be a martyr, to die young and let my guts spill across the whole world. I never wanted to exist as an adult, for as long as I can remember I've been infatuated by people who commit suicide in their adolescence. There's something so pure about a young soul choosing everlasting nothing over constant suffering, hatred and riddicule at the hands of this filthy fucked up world. When the blade reaches it's way through my skin all the way down to the thin layer of muscle residing in my arms, I feel so close to them... And the blood, there's something about all that blood. I drown in it. Like an addict shooting filth through their veins, Being so close to a state of death. It makes me feel alive.

Reminds me of this dream I keep having, the one where I'm standing on a cliff, eyes closed, feeling the weight of the world press against my back, pushing me forward until I'm right at the edge, I open my eyes to look down onto the sea, it's vast, pitch-black, empty... and it scares me, scares me enough to make me step back. It feels like I've been standing on this cliff for years waiting for the world to just push me off entirely, but it never does, it just keeps pushing me towards the edge and when I finally get there it leaves me, let's me take a few steps back but before I'm able to turn around and make my way back down I can feel it's cold hands pushing me back forward. Eventually I just stopped bothering to even try and get back down, I just stand there considering plunging myself into the black sea all the while secretely hoping for someone to take me by the hand and guide me back down.

Alpha V40 (28/07/2005)
*Enemy AI properly implemented

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By: Aden
On: 28nd Jul 05, 8:51:09 PM
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